7.23c goes live with a Magnus Nerf and removal of Third Eye

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7.23c goes live with a Magnus Nerf and removal of Third Eye

watt
19年12月07日
1468
61.0万
VPGAME/ Jerome Valdez

Drops.After the Minor and Major qualifiers, the devs of dota 2 released patch 7.23c (http://www.dota2.com/patches/7.23c) that adjusted the general mechanics including the Neutral

Image taken from Wykrhm Reddy’s Twitter (@Wykrhm)

The general changes include the xpm given by Outposts from 25 to 18. Its followed by reduction of exp talents at level 10 and 15. They have also reduced the Glyph duration on creeps from 7 to 4 seconds.

For the Innate Damage Block, the value has changed from 100% with 8 block to 50% with 16 block. This also now works against player units and does not stack with other instances of damage block.

The courier speed has been increased from 275 and 280. The locked items on the courier will now stay on the courier.

Lastly, the Neutral Items will not roll if there is an enemy of the killer within 600 AOE of the dying unit.

For the items, we have the Boots of Travel now having the same 6 second TP delay in Outposts.

Price changes were given to Bracer (reduced), Buckler (increased), Vladmir’s Offering (increased), Null Talisman (reduced), and Wraith Band (reduced). Other shop items that have been adjusted are the following: Drum of Endurance (stats reduced), Sentry Ward (replenish time reduced), and Silver Edge (bonus damage increased).

Another Neutral Item falls to IceFrog as Third Eye gets removed from the game. It was an item that provided +7 all attributes and gives True Sight that falls after the user dies for 3 times.

Other Neutral Item updates are: Enchanted Quiver (damage buff), Essence Ring (buff), Greater Faerie Fire (charge increased), Grove Bow (new passive + debuff nerf), Havoc Hammer (nerf), Illusionist’s Cape (new passive), Imp Claw (cooldown reduced), Mind Breaker (silence reduced), Repair Kit (new passive), Telescope (Tier reduced), and Vampire Fangs (lifesteal increased).

The most notable hero change is Treant Protector. His old skill, Nature’s Guise is now a passive that allows him to free path along trees and get bonus regen, but only when he has not taken damage in the last 3 seconds. His Scepter now also causes trees to spawn every 10 seconds. However, his Living Armor took quite a nerf as heal and armor values are reduced. He also received Talent adjustments.

Meanwhile, other heroes who received changes are the following:

Abaddon (nerf) - base int and damage reduced.

Bloodseeker (nerf) – Bloodrage’s heal percent decreased.

Clinkz (buff) – Death Pact’s health gain increased.

Crystal Maiden – Arcane Aura’s Magic Resistance is removed, a cooldown reduction on Crystal Nova and her Level 15 talent is reduced.

 

Enchantress (buff) – Base Intelligence and Movement Speed increased, while Sproink’s distance is increased.

Juggernaut (buff) – Attacked speed increased, while his level 15 Talent is changed from +20 to +25 Attack Speed.

Kunkka (nerf) – Torrent’s slow duration is reduced.

Lone Druid (nerf) – Spirit Bear’s Attack base damage is reduced.

Magnus (nerf) – Skewer Scepter reduces mana cost to 50% instead of 100% and its cooldown is increased from 4 to 6 seconds.

Mars (buff) – Bulwark’s damage reduction is increased.

Medusa (buff) – Mana Shield and Stone Gaze absorption and move speed increased.

Moneky King (buff) – Base Armor increased and Level 15 talent changed from +75 to +100 Jingu Mastery damage.

Nature’s Prophet (nerf) – Max base damage reduced.

Oracle (buff) – Base Intelligence increased.

Phoenix (buff) – Base armor increased

Puck (nerf) – Base armor reduced, Waning Rift damage reduced, and Scepter Dream Coil adjustments.

Riki (buff) – base movement speed, HP Regen, and Tricks of the Trade damage increased.

Shadow Fiend (buff) – Strength Gain and Requiem of Souls Fear values increased.

Sniper (buff) – Agility Gain increased

Templar Assassin – level 15 and level 25 talents adjusted.

Tidehunter (buff) – Kraken Shell values increased.

Tiny (nerf) – Tree Grab building damage reduced.

Undying (buff) – Tombstone Zombie Damage and Flesh Golem DPS increased.

Ursa (nerf) – Strength Gain and mana talent reduced.

Vengeful Spirit (nerf) – Vengeance Aura values reduced.

Venomancer (nerf) – Poison Sting regen reduction and damage reduced.

What do you think of this update? Share your thoughts in the comments and stay tuned for more!

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